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It's not really my favorite type of game. So I can't say I'm a fan but I don't disprove the idea behind it either. Otherwise, why a vertical displacement and such possible for the GUI? At least, when it comes to velocity and distance swarm. Also fixed: Sourceode

Hahah, nice catch "Sourceode" -> fixed.

Not gonna lie though a lot of the decision in terms of gameplay and interface for this game i made in a rush. 
So i programmed the movement and scalar controls the same way and just used the x-Axis for the value.
Also, for me it made it feel slightly more like sitting in a control room.
But i can totally see why that is irritating.

Anyway, thanks for testing and giving feedback.